In-game config
Change the settings and the spawn spots in game with /mcconfig, with a live preview of both menus.
Open the menu
Type /mcconfig in game. Only group.admin can open it. The name of the command, or turning it off, is Config.configCommand in config/config.lua.
Everything in the config files that is not code can be changed here. A live preview next to the settings shows character selection and the spawn menu as you edit. Nothing changes for your players until you press Save, then the change is live for everyone at once.
Sections
| Section | What you can change |
|---|---|
| General | Server name, colour, language, character slots, delete, transition, first spawn, last location and units. |
| Commands | Who can use /charselect, /spawnmenu and /spawncoords, the cooldown and use in vehicles. |
| Character rules | Name length, age range, backstory length, nationalities and blocked words. |
| Spawn spots | Add a spot where you stand, edit, hide, reorder, delete or go to one. |
| Cameras | The drone, the dive and the lineup cameras. |
Use the search box at the top to find a setting. Ctrl+S saves.
Your colour
Pick one of six colours (pink, blue, green, orange, red, purple) or set your own hex colour. Both menus, the map and the light behind the lineup follow it. The preview changes as soon as you click, and Save puts it live for every player.
Spawn spots in game
Walk to the place you want, open /mcconfig, go to Spawn spots and press Add spot here. Give it a name, a small text and a description, and Save. You can also edit, hide, reorder and delete the spots that came from config/spawns.lua, or press Go there to check one.
Where changes are saved
Changes are saved in the database, on top of the config files. The files stay the defaults, so your changes survive an update of the script. A setting changed in game is marked, and Reset to the file puts it back to what the file says.